Respond to these rapid questions in our Assassins Creed quiz and we will tell you which Assassins Creed character you are. Play it now.
In the film “Assassin’s Creed,” which is based on a video game franchise in which you jump around in period dress (the setting varies depending on which game you’re playing), climb buildings, and murder people, you play as an assassin. In contrast to the actual video game, “Assassin’s Creed” is not ridiculous and entertaining, but rather ridiculous and turgid. In most video game adaptations (with the exception of “Mortal Kombat,” “Super Mario Brothers: The Movie,” and “Street Fighter”), this is the fundamental disconnect: because there is no way to translate the hands-on action of a video game to the silver screen, many video game adaptations either have no plot or become bogged down in blase set-up.
To be sure, “Assassin’s Creed” contains a lot of contemplative information dumps and back-and-forth conversation about the modern-day Knights Templar and their quest to eradicate global violence through the use of an elaborate virtual reality work program—and yet nothing beyond the basic premise makes any sense? Who was in charge of choreographing these tedious, repetitive fight scenes? And why are supporting cast members such as Jeremy Irons and Charlotte Rampling skulking around aimlessly in the corner while poor Michael K. Williams waits impatiently for a good line or two to come along? (He never seems to get one.) If anyone had a glimmer of inspiration while creating “Assassin’s Creed,” it certainly doesn’t come across in the final product.
Cal Lynch (Michael Fassbender) is a prisoner who lives in the not-too-distant future and is played by Michael Fassbender. Cal is sentenced to death and then kidnapped by a mysterious organization (The Templars) who are after him because of his, uh, genetic makeup. Hold on a minute, allow me to take you back a step: In the Templars’ possession is a virtual reality machine known as the Animus, which transports people back in time so that they can see the world through the eyes of their ancestors. According to the Templars, this information is useful because they are attempting to locate the location of the Apple of Eden, which is a device (not a fruit) that has the potential to eliminate human free will. Another interesting fact about Cal’s lineage is that his forefather belonged to a counter-revolutionary group known as the Assassin’s Creed, a group of killers who opposed the Templars’ dogmatic quest to dominate world by concealing the Apple from the world.
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To cut a long story short: Cal has information that the Templars require, but he appears to be completely oblivious to the fact that he is being set up. Likewise, Sofia (Marion Cotillard), Cal’s handler and the daughter of Templar leader Rikkin, is a victim of the same fate (Jeremy Irons). Cal has issues with his father, and it is this that motivates him to lend a hand to the Templars for a time. In addition, according to reports, the machine grants him the magical ability to learn the martial arts skills that his ancestor Aguilar inherited from his forefather (this is explained better in the video games, but not much better).
Assassins Creed Quiz
So, a guy time-travels, learns kung fu, attempts to destroy human free will because he’s depressed, and then, unavoidably, rebels against the church officials who hire him. It’s “some guy” because nothing feels important in “Assassin’s Creed” except everyone’s vain attempts to make endless (and fundamentally silly) exposition be taken seriously, which is the only thing that feels important. So many conversations seem to drag on for an eternity because solemnity is given precedence over dynamic storytelling. A series of characters converse in hushed whispers about the hyper-complicated methods they employ to achieve their ill-concealed goals.
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While all of this is happening, the viewer maintains a constant advantage over the characters because no one is intelligent or thoughtful enough to consider: “Hey, maybe I’m being manipulated by a shadowy organization run by people who want to eradicate free will.” Another possibility is: “Hmmm, perhaps I should assist a group of people in locating something as important-sounding as the Apple of Eden.” They don’t seem real because all they do is disseminate narrative information and move the plot forward by a few centimeters every now and then. Oh, and they do fight from time to time, but never in a compelling manner. Although the camera does not scrimp on action in these sequences, the drab, schematic choreography makes you wish they had scrimped a little more.
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Nonetheless, there is one scene in which the filmmakers provide a hint as to why they wanted to adapt “Assassin’s Creed” into a film: Animus test subjects who do not comply with the rules are shown a room in which they are prematurely aged and/or go blind (this is also poorly explained in the movie). The film begins to make more sense at this point: Is this some sort of “Zardoz” homage? “Zardoz” is a campy, visionary science-fiction film from 1974 in which Sean Connery plays a rebellious brute who attempts to destroy the Tabernacle, a futuristic repository for all of humanity’s culture, in which he is portrayed as a rebellious brute. The connection to “Zardoz” is strong in this scene because it features a menagerie full of “Renegades,” non-compliant misfits who simply asked too many questions and were punished for it. For a brief moment, “Assassin’s Creed” appears to be on the verge of becoming a compelling experience. That moment, however, is short-lived because the filmmakers are more concerned with the mechanics of storytelling than they are with the story they are telling. “Assassin’s Creed” may be a hit with gamers, but it will put everyone else’s patience to the test.Also, you must try to play this Assassins Creed quiz.
For more personality quizzes check this: Baahubali 2 The Conclusion Quiz.