Cars 3 Quiz – Which Character Are You?

<span class="author-by">by</span> Samantha <span class="author-surname">Stratton</span>

by Samantha Stratton

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Respond to these rapid questions in our Cars 3 quiz and we will tell you which Cars 3 character you are. Play it now.

Both “Cars” and “Cars 2” are outliers in Pixar’s lineup of critically acclaimed, family-friendly blockbusters: the first made a fortune despite receiving negative reviews, and the sequel made an even bigger fortune despite receiving even worse critical reception. Reviewers pounded “Planes,” a sort-of spin-off that is not part of the extended Carsoverse but was released by Pixar’s parent company, Disney, to the tune of $1 billion, but it made so much money that Pixar churned out a sequel, “Planes: Fire & Rescue,” one year after the first film’s release. Moreover, at no point in this timeline of films about anthropomorphic vehicles did Pixar, a company that has gone to great lengths to convince us that it never does things solely for the sake of profit, appear to lose sleep over the prospect that we might conclude that this is precisely why they were making more “Cars” and “Planes” films.

Surprise, surprise: here’s “Cars 3,” a cartoon Frankenstein’s monster made up of bits and pieces from every other sports film ever made, complete with a smiley face. This film rips off the main plot of the Tom Cruise racing film “Days of Thunder” (knowingly, as a supporting race car character is cleverly named “Cruz”) and combines it with bits of “Rocky III,” the one where the champ went soft and had to find his edge again; “Rocky IV,” in which the champ had to train in snowy Siberian woods to fend off a challenger who relied on steroids and fancy machines; and “Creed” When it comes to the plot and character development, there isn’t a single major element in this film that you haven’t seen before, perhaps in a “Cars” or “Planes” film. However, it does so in that amiably weird way that only a “Cars” film can do, despite its lack of originality, as well as its careless storytelling and world building.

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Lightning McQueen (Owen Wilson), the reigning champion race car, has been so successful for so long that he has failed to notice that he is not getting any younger. Against him is an arrogant, bullying want tobe champion named Jackson Storm (Armie Hammer), as well as a super-high-tech car that can go 200 mph without breaking a sweat—well, technically, cars don’t sweat, but you get the idea. Following a humiliating loss to Storm, Lightning allows his sponsor Sterling (Nathan Fillion) to persuade him to train in an elaborate racing simulation facility under the supervision of a younger trainer, Cruz Ramirez (Cristela Alonzo), who enthusiastically but naively refers to him as “my senior project,” despite the fact that he is not. When Lightning crashes there as well, Sterling informs him that he is primarily interested in using Lightning as a pitchman for Rust-eze mud flaps, which he has been developing. Lightning is compelled to return to his roots in the rural holler where his late mentor Doc Hudson (Paul Newman, who appears in the film as “himself” via outtakes and a celebrity impersonator) learned the skills and tricks that he passed on to him. A montage juxtaposing shots of Lightning and Cruz driving through forests and around dirt tracks with shots of Storm training in an indoor facility that looks like a place where a Bond villain might throw a Christmas party serves as a good example of how “Rocky IV” gets its meaty start.
But you shouldn’t waste any more time and start this Cars 3 quiz.

It is not a spoiler to say that this film has a happy ending, but to its credit, despite its reliance on clichés, it does not deliver the ending we are anticipating. With the Doc-Lightning and the Lightning-Cruz relationships, it’s clear that something is about to happen, and “Cars 3” does a good job of delivering it, along with a sub-theme of female empowerment and a genuine belief that privileges must be given up or amended if society, even a car-centric society, is to continue to evolve.

Cars 3 Quiz

In this case, however, the film appears to be trying to avoid a boycott led by the types of men who buy tickets to women-only screenings of “Wonder Woman” and believe they are making a significant contribution to civil rights in the United States. Furthermore, the notion of a gendered car universe that struggles with sexism is disconcerting because the film mostly skirts around the issue without mustering the courage or the chops to deal with it in a mature and effective manner. If Lightning refers to Cruz as “a trainer” rather than “a racer,” it sounds like he’s trying to put a female car in her place; if Storm refers to Cruz as “a nerd,” it sounds like he’s trying to make her feel like she’s not a “true” fan of something they both enjoy.
Also, you will find out which character are you in this Cars 3 quiz.

The concept of automotive gender and discrimination issues has never been addressed before in the series, nor has the implication of a car caste system, in which you are born into a particular automotive body and that defines your entire life, however long that may be, been addressed before. It goes without saying that this is a series in which cars can have baby cars, and in which there are car insects (or insect cars? ), and in which there are living planes, presumably to transport the cars long distances, inside of their bodies, as seen in the second film. In addition, the tractors in these films are coded as “cattle,” which I assume are eaten by the other automobiles.

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In the worlds of “Cars” and “Planes,” this type of awkwardness is commonplace. The films take lighthearted cues from the human experience in ways that are amusing in the moment but strangely chilling when you think about them later on in the day. As many “Cars” and “Planes” fans have pointed out, the dialogue and subplots in both “Cars” and “Cars 2” suggest that humans once lived in this world, raising the possibility of a “Terminator”- or “Maximum Overdrive”-style machine uprising in the future. After hearing a joke in the first “Cars” movie that made fun of Jimi Hendrix, we began to wonder if there was an actual Jimi Hendrix living in the “Cars” world and, if there was, what became of him. Why are there door handles on the cars if there aren’t any humans around? As a result of the film’s acknowledgment of World War II, the question of whether there was a car Hitler, a car Hiroshima, and so on arises. Furthermore, the rural Southern caricatures (many of these cars have bad teeth!) suggest that the geographical distinctions between the American North and South in our world hold true here as well, which could imply that there was a Civil War that pitted car against car and that their descendants are still debating whether the war was about slavery or state’s rights today. (“Cars 3” is a self-aware meditation on Pixar’s own collective fear of aging and irrelevance, according to this piece by Matt Singer, the Ptolemy of “Cars” studies.)
Also, you must try to play this Cars 3 quiz.

The “Cars” films are a mixed bag of examples of imaginative commercial filmmaking, ranging from mediocre to downright impressive. In addition, the landscapes are photorealistically convincing, the animators perform small miracles in order to make the cars appear lifelike and expressive, and the action sequences are stunning demonstrations of how to convey a great deal of information quickly and effectively without confusing the audience. While entertaining, the films fall short of Pixar’s expectations as narrative pieces. This is especially true given the studio’s auteur-like control over every frame of each project it releases.

And yet, despite all odds, there is magic in these films; it just has little to do with their excellence as films, which is a different story altogether. Unfortunately for cinephiles, this is irrelevant to those looking for a movie filled with broad jokes, flashy action, and canned moral lessons that will keep children entertained for a couple of hours at the very least. Ultimately, it’s more entertaining to talk about the moon-sized logical loopholes that exist in the “Cars” universe than it is to watch a “Cars” movie. I’m not sure if that’s acceptable, but it’s something. Whenever they are at their best, these films capture the sense of heedless, goofy play that consumed us as children. Growing up, I used to make my Hot Wheels cars fight each other by using their front wheels as fists to strike them in the face. Perhaps Pixar will be able to incorporate a scene like that into “Cars 4.”

For more personality quizzes check this: Get Out Quiz.

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