Respond to these rapid questions in our The Matrix quiz and we will tell you which The Matrix character you are. Play it now.
“The Matrix” is a visually stunning cyberadventure that is packed with kinetic excitement, but just as things start to get intriguing, it returns to formula. When a movie starts off by questioning what reality is and concludes with a shootout, it can be a bit disappointing. Instead of one of those expected climaxes involving automatic weapon fire, we want a leap of the mind.
I’ve witnessed scores, if not hundreds, of these violent drills that recycle the same old precepts: Despite firing tens of thousands of rounds, the bad guys fail to hit the good man. The ultimate showdown between good and evil will take place in a martial arts match during which the good guy will be beaten until he is nearly dead before finding the strength to fight back. Observed that while there (although rarely done this well).
It’s unfortunate because the setup is interesting. The plot points of “The Matrix” are recycled from “Dark City” and “Strange Days,” along with the gravity-defying routines from Hong Kong action flicks. Although enjoyable, it could have been better. The film’s creators, Larry and Andy Wachowski, are skilled filmmakers. (their first film, “Bound,” made my 10 best list in 1996). There is nothing wrong with aiming for the Friday night action market, but you can shoot higher and still succeed in business. Here, with a sizable budget and seasoned action producer Joel Silver, they’ve played it safer.
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Spoilers are coming. Neo (Keanu Reeves), a polite software author by day and a dreaded hacker by night, is a central character in the story. A group of cyber-rebels headed by the philosophical Morpheus (Laurence Fishburne) and the warrior Trinity recruit him for their cause. (Carrie-Anne Moss). They’ve learned the world doesn’t exist, which is a basic realization. the re re e e a s a s a s a s a s a s a s a s a s a s a Like Morpheus tells Neo, “Matrix is the wool that has been pulled over your eyes—that you are a slave,” we dutifully report to our miserable jobs every day. The rebels want to liberate humanity by destroying the system holding the Matrix in place. Morpheus thinks Neo is the Messianic “One” who can lead this rebellion, which requires mental power as much as physical strength. The Agents, who resemble the Blues Brothers, are positioned in opposition to them. The heroes’ thoughts are wired into the battles, which take place in virtual reality. (You can still get killed, though: “The body cannot live without the mind”). This kind of “jacking in” was mentioned in “Strange Days” as well as in works by William Gibson (“Idoru”) and other authors. The idea that the world was created artificially by outsiders to trick and exploit people is directly out of “Dark City.” But both of those films looked into their ramifications, as the greatest science fiction frequently does. The Strangers in “Dark City” were enthralled by their tragic predicament: they were dying aliens who hoped to learn from human strategies for adaptation and survival.
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In “Matrix,” however, the illusion is created by a computer program that has the ability to reason and learn rather than by actual living things. The Agents mainly serve as rivals in a competitive computer game. The Matrix-creating software went to great lengths to create the film, but the movie doesn’t really explain why. Running is, of course, a program’s own reward, but an intelligent program could make choices with horrifying logic.
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Both “Strange Days” and “Dark City” presented interesting reasons for villainy. The fate of the universe is decided in a titanic fistfight between the designated representatives of good and evil in “Matrix,” which is more akin to a superhero comic book. Really, it’s cruel to present audiences with tantalizing possibilities and then demand that they be content with a shootout and a martial arts fight. Let’s suppose Neo triumphs. The billions who were just “unplugged” from the Matrix: what occurs next? Are they still employed? Homes? Identities? The movie ends with a mysterious voice-over command. The contradiction is that the pre-Matrix world appears to be identical to the Matrix world in every way. (This brings to mind the animated children’s movie “Doug’s First Movie,” which features a VR experience where everything is precisely like real life, with the exception of being more expensive.) I can’t, however, overlook the film’s positive aspects. It’s great-looking, both in its design and in the kinetic energy that propels it. , which is a thing that happens to everyone, and……….. It produces terrifying animals like mechanical octopi. It transforms corpses as if it were “Terminator II.” It makes use of effects to let Neo and Trinity sprint along walls while hanging in the air for long enough to kick people in the karate. It features space jumps, exciting rooftop brawls, helicopter rescues, and conflicts involving mind control.
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Additionally, the performances hit the appropriate notes. Keanu Reeves adopts a passive Harrison Ford style and avoids performing at all costs. I guess that’s the best plan. Between being an action figure and a Zen teacher, Laurence Fishburne strikes a balance. Before the film remembers that Trinity is a woman and switches her into support mode, Carrie-Anne Moss has a spectacular title scene. As the head Agent, Hugo Weaving speaks in a flat, threatening manner that made me think of Tommy Lee Jones on passive-aggressive overload. Gloria Foster plays the Oracle, who, like all Oracles, is frustratingly enigmatic, in a well-acted performance.
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I didn’t find “The Matrix” boring. In fact, I was so intrigued by it that I yearned for even greater difficulty. I intended it to draw bold conclusions from its material and arrive at revelation rather than just success. I preferred a transformational conclusion, like the one in “Dark City,” as opposed to one that merely presents an exciting action scene. In a nutshell, I desired a Third Act.
For more personality quizzes check this: Fight Club Quiz.